I am a 3D artist with experience in developing assets for games and animation. I've created models and textures suitable for mobile games, product showcases and even scale props for 3d printing!
•Creation of high and low poly assets for game development and video production.
•Organic and hard surface modeling with studio adaptive workflows, including from concept sculpting and utilizing 3D scanning.
•Machinery, vehicles, environments, and detailed assets such as clothing and accessories.
•Creation of unique characters from 2D concept to textured, topologized, and rigged final products.
•Creation of assets usable in 3D printing applications.
•Edited and integrated footage from multi-camera shots.
•Added and Removed subjects from shots and audio recordings.
•Created translation subtitles using transcripts and remote communication with native speakers.
•Worked with multiple parties remotely, communicating and organizing a large library of files and assets, optimizing workflow and clarity.